Designing scalable digital products and enterprise platforms. Focused on simplifying complex workflows through user-centered design.
Project: OOPS Solution
Role: Enterprise & B2B UX/UI Designer
Platform: UX architecture redesign,
Focus: UX Redesign, UI System and Scalability
| Context & Overview | OOPS.Solution is an internal airline back-office system used daily by airline staff to manage flights, pricing, seats, and onboard services. The project focused on redesigning an existing system that suffered from poor usability, inconsistent UI patterns, and high development complexity. |
| Problem Statement |
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| UX Goals |
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| UX Strategy & Design Approach |
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| Solution Highlights |
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| Results & Impact |
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| Key UX/UI Skills Demonstrated |
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Before: Dense table, low readability, high cognitive load
After: Structured hierarchy, improved clarity, faster usability
Base colors define the overall visual tone of the interface and include:
Switching between Light and Dark themes only requires updating these base values.
Semantic colors such as Primary, Success, Warning, and Error remain the same across themes to preserve meaning and recognition.
Project: SWIZE.ME
Role: UX/UI Designer
Platform: Application
Scope: Personal Data Flow, UI Design
Industry: Technology
| Context & Overview |
SWIZE.ME
is a consumer-centric platform that allows users to manage and share personal data securely
across services.
The platform focuses on enabling user-controlled data sharing while maintaining privacy and transparency. |
| Problem |
Users repeatedly enter the same personal data across different
platforms.
Existing solutions often:
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| Design Goal |
Design a consent-first data sharing flow that allows users to:
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| System Flow |
User
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| UX Strategy |
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| Core UX Concept |
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| UX Focus |
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This screen is one of the core interactions in the SWIZE.ME app. It allows users to express what they are interested in by swiping cards, instead of filling out forms or answering long questionnaires.
Content is presented one card at a time so users can focus on a single decision.
| Purpose of This Interaction |
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| Swipe Actions (Like / Dislike) |
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| Visual Hierarchy |
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| UX Outcome |
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| Key Takeaway | Swipe interactions turn preference selection into a natural part of the experience, rather than a setup task. |
After the system has learned user preferences through swipe interactions, the next challenge is enabling data sharing without compromising user trust or privacy.
This flow focuses on how SWIZE.ME allows users to share their personal data only when they choose to, using a consent-first approach.
| Problem Statement |
Users often need to repeatedly enter the same personal information when accessing
new platforms. Existing solutions either:
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| Goal |
Users are presented with a clear consent screen that explains:
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| Separation of Roles |
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| Key UX | Consent should feel like empowerment, not a barrier. |
| UX Impact |
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Project: OOPS ISE
Role: Enterprise & B2B2C UX/UI Designer
Platform: Web (Responsive: Desktop, Tablet, Mobile)
Scope: Flight Search, Booking Flow, UI Design
Industry: Airline / Travel Tech
| Context & Overview | OOPS.ISE is a customer-facing front-end platform that enables passengers to search for flights, book tickets, and purchase ancillary services through a web-based interface. Unlike OOPS Solution, which is designed for internal airline staff, OOPS ISE focuses on delivering a seamless and intuitive experience for end users. |
| My Role & Responsibilities | In the OOPS ISE project, I worked as a UX/UI Designer responsible for designing the end-to-end passenger booking experience. My responsibilities included creating wireframes and prototypes for the booking flow, designing a scalable UI system, and defining responsive layouts that support desktop, tablet, and mobile screen sizes across multiple airline websites. |
| Product Goals |
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| Key Features & UX Scope |
Flight Search & Selection
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| UX/UI Design Approach |
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| UX/UI Skills Demonstrated |
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Designing a scalable and responsive flight search experience for One-way, Round Trip, and Multi-city bookings.
Overview of the flight booking interface designed to support multiple travel scenarios with a consistent UX structure.
Flight search flow illustrating how different trip types share a consistent structure while supporting varying levels of complexity.
Round Trip Flight Search - Clear Date Relationship
The Round Trip flow extends the One-way structure by introducing return date selection, while maintaining a familiar layout to minimize relearning.
One-way Flight Search - Simple & Fast Booking
The One-way flow prioritizes speed and simplicity by limiting inputs to essential fields only, reducing cognitive load for users with straightforward travel needs.
Multi-city Flight Search - Complex Trips Made Manageable
The Multi-city flow supports advanced itineraries by allowing users to add flight segments progressively, while maintaining consistent input patterns across each leg.
This project demonstrates my approach to designing complex booking systems by balancing usability, scalability, and business requirements. By maintaining consistent UX patterns across all flight search types, users can move between booking scenarios with minimal friction.
A scalable flight booking experience designed to support multiple airline brands while keeping the user journey clear and intuitive.